BlackICE Scripting

class

GenericHitPrereq

  • 8 properties
  • 4 functions
  • 22 derived classes

Extends game.IScriptablePrereq game.IPrereq IScriptable ISerializable

Properties

PropertyTypeOffset
isSyncbool0x0 scripted
processMissbool0x1 scripted
callbackTypegame.DamageCallbackType0x2 scripted
pipelineStagegame.DamagePipelineStage0x6 scripted
pipelineTypegame.DamageListenerPipelineType0xA scripted
attackTypegame.data.AttackType0xE scripted
conditionsBaseHitPrereqCondition?[]0x18 scripted
ignoreSelfInflictedPressureWavebool0x28 scripted

Functions

  • bool OnRegister(game.PrereqState state, ScriptGameInstance game, IScriptable context) overrideRTTI
  • void OnUnregister(game.PrereqState state, ScriptGameInstance game, IScriptable context) overrideRTTI
  • void Initialize(TDBID recordID) overrideRTTI
  • BaseHitPrereqCondition? CreateHitCondition(game.data.HitPrereqCondition_Record record) RTTI