BlackICE Scripting

class

ApplyShaderEffector

  • 7 properties
  • 3 functions

Extends game.Effector IScriptable ISerializable

Properties

PropertyTypeOffset
overrideMaterialNameCName0x0 scripted
overrideMaterialTagCName0x8 scripted
applyToOwnerbool0x10 scripted
applyToWeaponbool0x11 scripted
ownerWeakHandle<game.Object>0x18 scripted
ownerWeaponsWeakHandle<game.ItemObject>[]0x28 scripted
isEnabledbool0x38 scripted

Functions

  • void Initialize(TDBID record, ScriptGameInstance game, TDBID parentRecord) overrideRTTI
  • void ActionOn(game.Object owner) overrideRTTI
  • void Uninitialize(ScriptGameInstance game) overrideRTTI