BlackICE Scripting

class

ApplyStatGroupEffector

  • 10 properties
  • 8 functions

Extends game.Effector IScriptable ISerializable

Properties

PropertyTypeOffset
targetgame.StatsObjectID0x0 scripted
recordTDBID0x10 scripted
applicationTargetCName0x18 scripted
modGroupIDulong0x20 scripted
stackCountbyte0x28 scripted
removeWithEffectorbool0x29 scripted
reapplyOnWeaponChangebool0x2A scripted
ownerWeakHandle<game.Object>0x30 scripted
ownerSlotCallbackApplyStatGroupEffectorCallback?0x40 scripted
ownerSlotListenergame.AttachmentSlotsScriptListener?0x50 scripted

Functions

  • void Initialize(TDBID record, ScriptGameInstance game, TDBID parentRecord) overrideRTTI
  • void Uninitialize(ScriptGameInstance game) overrideRTTI
  • void RepeatedAction(game.Object owner) overrideRTTI
  • void ActionOn(game.Object owner) overrideRTTI
  • void ActionOff(game.Object owner) overrideRTTI
  • void ProcessEffector() RTTI
  • void ApplyModifierGroup() RTTI
  • void RemoveModifierGroup() RTTI