BlackICE Scripting

class

ApplyStatusEffectByChanceEffector

  • 5 properties
  • 6 functions

Extends game.Effector IScriptable ISerializable

Properties

PropertyTypeOffset
targetEntityIDent.EntityID0x0 scripted
applicationTargetCName0x8 scripted
recordTDBID0x10 scripted
removeWithEffectorbool0x18 scripted
effectorChanceModsWeakHandle<game.data.StatModifier_Record>[]0x20 scripted

Functions

  • void Initialize(TDBID record, ScriptGameInstance game, TDBID parentRecord) overrideRTTI
  • void Uninitialize(ScriptGameInstance game) overrideRTTI
  • void RepeatedAction(game.Object owner) overrideRTTI
  • void ActionOff(game.Object owner) overrideRTTI
  • void ApplyStatusEffect(ScriptGameInstance gameInstance) RTTI
  • void RemoveStatusEffect(ScriptGameInstance gameInstance) RTTI