BlackICE Scripting

ApplyStatusEffectByChanceEffector class

ApplyStatusEffectByChanceEffector

Inheritance

Base: game.Effector

Derived

None.

Properties

PropertyType
targetEntityIDent.EntityID scripted
applicationTargetCName scripted
recordTDBID scripted
removeWithEffectorbool scripted
effectorChanceModsWeakHandle<game.data.StatModifier_Record>[] scripted

Functions