ArmsCWInSlotPrereqState class
ArmsCWInSlotPrereqState
Inheritance
Base: game.PrereqState
Derived
None.
Properties
| Property | Type | |
|---|---|---|
listener | ArmsCWInSlotCallback? | scripted |
owner | WeakHandle<game.Object> | scripted |
Functions
void AreaChanged(game.ItemID itemID)RTTI