struct
BeamData
- 4 properties
- 0 functions
- 64 bytes
Properties
| Property | Type | Offset | |
|---|---|---|---|
startDirection | Vector4 | 0x0 | scripted |
endDirection | Vector4 | 0x10 | scripted |
effect | game.EffectInstance? | 0x20 | scripted |
target | WeakHandle<game.Object> | 0x30 | scripted |
Functions
None.