BlackICE Scripting

class game

EffectInstance

game.EffectInstance

  • 0 properties
  • 10 functions

Extends game.IEffect IScriptable ISerializable

Properties

None.

Functions

  • bool Run() RTTI
  • void AttachToEntity(WeakHandle<ent.Entity> entity, game.bb.ScriptID_Vector4 positionParameter, Vector4? offset) RTTI
  • void AttachToSlot(WeakHandle<ent.Entity> entity, CName slotName, game.bb.ScriptID_Vector4 positionParameter, game.bb.ScriptID_Vector4 directionParameter) RTTI
  • void Terminate() RTTI
  • bool IsFinished() RTTI
  • game.EffectData GetSharedData() RTTI
  • game.IBlackboard? GetBlackboard() RTTI
  • string GetLastError() RTTI
  • void GetExecutionInfo() RTTI
  • void RegisterCallbackEntity(WeakHandle<ent.Entity> entity, string tag) RTTI