BloodlustHealingEffector class
BloodlustHealingEffector
Inheritance
Base: ApplyEffectToDismemberedEffector
Derived
None.
Properties
| Property | Type | |
|---|---|---|
poolSystem | game.StatPoolsSystem? | scripted |
maxDistanceSquared | float | scripted |
healAmount | float | scripted |
usePercent | bool | scripted |
lastActivationTime | float | scripted |
Functions
void Initialize(TDBID record, ScriptGameInstance game, TDBID parentRecord)overrideRTTIvoid ActionOn(game.Object owner)overrideRTTIvoid RepeatedAction(game.Object owner)overrideRTTIvoid ProcessAction(game.Object owner)RTTI