class
BunkerMapGameController
- 3 properties
- 3 functions
Extends StatusScreenGameController BaseBunkerComputerGameController game.ui.BaseBunkerComputerGameController game.ui.WidgetGameController world.ui.IWidgetGameController ink.IWidgetController IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
mapPosition01 | ink.WidgetReference | 0xB8 | scripted |
mapPosition02 | ink.WidgetReference | 0xD0 | scripted |
mapPosition03 | ink.WidgetReference | 0xE8 | scripted |
Functions
bool OnInitialize()overrideRTTIre.Hooks.Place( "BunkerMapGameController", "OnInitialize", (BunkerMapGameController_OnInitialize x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct BunkerMapGameController_OnInitialize( BunkerMapGameController self );bool OnFactChanged(CName fact, int value)RTTIre.Hooks.Place( "BunkerMapGameController", "OnFactChanged", (BunkerMapGameController_OnFactChanged x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct BunkerMapGameController_OnFactChanged( BunkerMapGameController self, CName fact, int value );void InitMapPosition()RTTIre.Hooks.PlaceVoid( "BunkerMapGameController", "InitMapPosition;", (BunkerMapGameController_InitMapPosition x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct BunkerMapGameController_InitMapPosition( BunkerMapGameController self );