class
ChangeAppearanceEffector
- 4 properties
- 3 functions
Extends game.Effector IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
appearanceName | CName | 0x0 | scripted |
resetAppearance | bool | 0x8 | scripted |
previousAppearance | CName | 0x10 | scripted |
owner | WeakHandle<game.Object> | 0x18 | scripted |
Functions
void Initialize(TDBID record, ScriptGameInstance game, TDBID parentRecord)overrideRTTIre.Hooks.PlaceVoid( "ChangeAppearanceEffector", "Initialize;TweakDBIDGameInstanceTweakDBID", (ChangeAppearanceEffector_Initialize x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct ChangeAppearanceEffector_Initialize( ChangeAppearanceEffector self, TDBID record, ScriptGameInstance game, TDBID parentRecord );void ActionOn(game.Object owner)overrideRTTIre.Hooks.PlaceVoid( "ChangeAppearanceEffector", "ActionOn;GameObject", (ChangeAppearanceEffector_ActionOn x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct ChangeAppearanceEffector_ActionOn( ChangeAppearanceEffector self, game.Object? owner );void Uninitialize(ScriptGameInstance game)overrideRTTIre.Hooks.PlaceVoid( "ChangeAppearanceEffector", "Uninitialize;GameInstance", (ChangeAppearanceEffector_Uninitialize x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct ChangeAppearanceEffector_Uninitialize( ChangeAppearanceEffector self, ScriptGameInstance game );