BlackICE Scripting

class

CombatGadgetChargedThrowEvents

  • 3 properties
  • 2 functions

Extends CombatGadgetTransitions DefaultTransition game.stateMachine.Functor IScriptable ISerializable

Properties

PropertyTypeOffset
grenadeThrownbool0x0 scripted
localAimForwardVector40x10 scripted
localAimPositionVector40x20 scripted

Functions

  • void OnEnter(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface) RTTI
  • void OnUpdate(float timeDelta, game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface) RTTI