class
CombatGadgetHelper
- 0 properties
- 2 functions
Extends IScriptable ISerializable
Properties
None.
Functions
static void SpawnPhysicalImpulse(game.Object source, float radius)staticRTTI globalre.Hooks.PlaceVoid( "CombatGadgetHelper", "CombatGadgetHelper::SpawnPhysicalImpulse;GameObjectFloat", (CombatGadgetHelper_SpawnPhysicalImpulse x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct CombatGadgetHelper_SpawnPhysicalImpulse( game.Object? source, float radius );static void SpawnAttack(game.Object source, float radius, game.data.Attack_Record attackRecord, WeakHandle<game.Object> instigator)staticRTTI globalre.Hooks.PlaceVoid( "CombatGadgetHelper", "CombatGadgetHelper::SpawnAttack;GameObjectFloatAttack_RecordGameObject", (CombatGadgetHelper_SpawnAttack x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct CombatGadgetHelper_SpawnAttack( game.Object? source, float radius, game.data.Attack_Record? attackRecord, WeakHandle<game.Object> instigator );