BlackICE Scripting

class

CombatGadgetInactiveDecisions

  • 0 properties
  • 2 functions

Extends CombatGadgetTransitions DefaultTransition game.stateMachine.Functor IScriptable ISerializable

Properties

None.

Functions

  • bool ToCombatGadgetQuickThrow(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface) RTTI
  • bool ToCombatGadgetEquip(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface) RTTI