BlackICE Scripting

class

CombatGadgetQuickThrowEvents

  • 2 properties
  • 3 functions

Extends CombatGadgetTransitions DefaultTransition game.stateMachine.Functor IScriptable ISerializable

Properties

PropertyTypeOffset
grenadeThrownbool0x0 scripted
eventtbool0x1 scripted

Functions

  • void OnEnter(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface) RTTI
  • void OnUpdate(float timeDelta, game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface) RTTI
  • void OnExit(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface) RTTI