CombatState class
CombatState
Inheritance
Base: ChangeHighLevelStateAbstract
Derived
None.
Properties
None.
Functions
game.data.NPCHighLevelState GetDesiredHighLevelState(AIbehaviorScriptExecutionContext context)overrideRTTI
CombatState
Base: ChangeHighLevelStateAbstract
None.
None.
game.data.NPCHighLevelState GetDesiredHighLevelState(AIbehaviorScriptExecutionContext context) overrideRTTI