ConsumableTransitions class
ConsumableTransitions
Inheritance
Base: DefaultTransition
Derived
ConsumableCleanupDecisions, ConsumableCleanupEvents, ConsumableStartupDecisions, ConsumableStartupEvents, ConsumableUseDecisions, ConsumableUseEvents
Properties
None.
Functions
bool IsUsingFluffConsumable(game.stateMachine.StateContextScript stateContext)RTTIvoid ChangeConsumableAnimFeature(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface, bool newState)RTTIvoid SetItemInLeftHand(game.stateMachine.GameScriptInterface scriptInterface, bool newState)RTTIfloat GetConsumableCastPoint(game.ItemID consumableItem)RTTIfloat GetConsumableCycleDuration(game.ItemID consumableItem)RTTIfloat GetConsumableInitBlendDuration(game.ItemID consumableItem)RTTIfloat GetConsumableRemovePoint(game.ItemID consumableItem)RTTIvoid ForceUnequipEvent(game.stateMachine.GameScriptInterface scriptInterface)RTTIvoid SetLeftHandAnimationAnimFeature(game.stateMachine.GameScriptInterface scriptInterface, bool newState)RTTI