BlackICE Scripting

class

CoverActionEventsTransition

  • 0 properties
  • 2 functions
  • 2 derived classes

Extends CoverActionTransition LocomotionTransition DefaultTransition game.stateMachine.Functor IScriptable ISerializable

Properties

None.

Functions

  • void SetCoverStateAnimFeature(game.stateMachine.GameScriptInterface scriptInterface, int newState) RTTI
  • void SetCoverActionStateBlacboardVal(game.stateMachine.GameScriptInterface scriptInterface, int newVal) RTTI