CraftingSystemInventoryCallback class
CraftingSystemInventoryCallback
Inheritance
Base: game.InventoryScriptCallback
Derived
None.
Properties
| Property | Type | |
|---|---|---|
player | WeakHandle<PlayerPuppet> | scripted |
Functions
void OnItemAdded(game.ItemID item, WeakHandle<game.ItemData> itemData, bool flaggedAsSilent)overrideRTTI