CrosshairGameControllerPersistentDot class
CrosshairGameControllerPersistentDot
Inheritance
Base: game.ui.HUDGameController
Derived
None.
Properties
| Property | Type | |
|---|---|---|
settings | userSettings.UserSettings? | scripted |
settingsListener | PersistentDotSettingsListener? | scripted |
groupPath | CName | scripted |
isAiming | bool | scripted |
psmUpperBodyStateCallback | red.CallbackObject? | scripted |
Functions
bool OnInitialize()RTTIbool OnPlayerAttach(game.Object player)RTTIbool OnPlayerDetach(game.Object player)RTTIbool OnPSMUpperBodyStateChanged(int value)RTTIvoid OnVarModified(CName groupPath, CName varName, InGameConfigVarType varType, InGameConfigChangeReason reason)RTTIvoid UpdateRootVisibility()RTTI