struct
DamageHistoryEntry
- 7 properties
- 0 functions
- 72 bytes
Properties
| Property | Type | Offset | |
|---|---|---|---|
hitEvent | game.events.HitEvent? | 0x0 | scripted |
totalDamageReceived | float | 0x10 | scripted |
frameReceived | ulong | 0x18 | scripted |
timestamp | float | 0x20 | scripted |
healthAtTheTime | float | 0x24 | scripted |
source | WeakHandle<game.Object> | 0x28 | scripted |
target | WeakHandle<game.Object> | 0x38 | scripted |
Functions
None.