class
DamageTypePrereq
- 1 property
- 1 function
Extends GenericHitPrereq game.IScriptablePrereq game.IPrereq IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
damageType | game.data.DamageType | 0x30 | scripted |
Functions
void Initialize(TDBID recordID)overrideRTTIre.Hooks.PlaceVoid( "DamageTypePrereq", "Initialize;TweakDBID", (DamageTypePrereq_Initialize x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct DamageTypePrereq_Initialize( DamageTypePrereq self, TDBID recordID );