class
DebugMenuScenario_HubMenu
- 2 properties
- 11 functions
Extends MenuScenario_BaseMenu ink.MenuScenario IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
defaultMenu | CName | 0x28 | scripted |
cpoDefaultMenu | CName | 0x30 | scripted |
Functions
void SetDefaultMenu(CName menuName)RTTIre.Hooks.PlaceVoid( "DebugMenuScenario_HubMenu", "SetDefaultMenu;CName", (DebugMenuScenario_HubMenu_SetDefaultMenu x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct DebugMenuScenario_HubMenu_SetDefaultMenu( DebugMenuScenario_HubMenu self, CName menuName );CName GetDefaultMenu()RTTIre.Hooks.Place( "DebugMenuScenario_HubMenu", "GetDefaultMenu;", (DebugMenuScenario_HubMenu_GetDefaultMenu x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct DebugMenuScenario_HubMenu_GetDefaultMenu( DebugMenuScenario_HubMenu self );bool OnEnterScenario(CName prevScenario, IScriptable userData)RTTIre.Hooks.Place( "DebugMenuScenario_HubMenu", "OnEnterScenario", (DebugMenuScenario_HubMenu_OnEnterScenario x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct DebugMenuScenario_HubMenu_OnEnterScenario( DebugMenuScenario_HubMenu self, CName prevScenario, IScriptable? userData );bool OnLeaveScenario(CName nextScenario)overrideRTTIre.Hooks.Place( "DebugMenuScenario_HubMenu", "OnLeaveScenario", (DebugMenuScenario_HubMenu_OnLeaveScenario x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct DebugMenuScenario_HubMenu_OnLeaveScenario( DebugMenuScenario_HubMenu self, CName nextScenario );bool OnOpenBaseMenu(CName menuName)RTTIre.Hooks.Place( "DebugMenuScenario_HubMenu", "OnOpenBaseMenu", (DebugMenuScenario_HubMenu_OnOpenBaseMenu x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct DebugMenuScenario_HubMenu_OnOpenBaseMenu( DebugMenuScenario_HubMenu self, CName menuName );bool OnSwitchToCyberware()RTTIre.Hooks.Place( "DebugMenuScenario_HubMenu", "OnSwitchToCyberware", (DebugMenuScenario_HubMenu_OnSwitchToCyberware x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct DebugMenuScenario_HubMenu_OnSwitchToCyberware( DebugMenuScenario_HubMenu self );bool OnSwitchToBuilds()RTTIre.Hooks.Place( "DebugMenuScenario_HubMenu", "OnSwitchToBuilds", (DebugMenuScenario_HubMenu_OnSwitchToBuilds x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct DebugMenuScenario_HubMenu_OnSwitchToBuilds( DebugMenuScenario_HubMenu self );bool OnSwitchToFastTravel()RTTIre.Hooks.Place( "DebugMenuScenario_HubMenu", "OnSwitchToFastTravel", (DebugMenuScenario_HubMenu_OnSwitchToFastTravel x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct DebugMenuScenario_HubMenu_OnSwitchToFastTravel( DebugMenuScenario_HubMenu self );bool OnBack()overrideRTTIre.Hooks.Place( "DebugMenuScenario_HubMenu", "OnBack", (DebugMenuScenario_HubMenu_OnBack x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct DebugMenuScenario_HubMenu_OnBack( DebugMenuScenario_HubMenu self );bool OnSwitchToCpoCharacterSelection()RTTIre.Hooks.Place( "DebugMenuScenario_HubMenu", "OnSwitchToCpoCharacterSelection", (DebugMenuScenario_HubMenu_OnSwitchToCpoCharacterSelection x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct DebugMenuScenario_HubMenu_OnSwitchToCpoCharacterSelection( DebugMenuScenario_HubMenu self );bool OnSwitchToCpoMuppetLoadoutSelection()RTTIre.Hooks.Place( "DebugMenuScenario_HubMenu", "OnSwitchToCpoMuppetLoadoutSelection", (DebugMenuScenario_HubMenu_OnSwitchToCpoMuppetLoadoutSelection x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct DebugMenuScenario_HubMenu_OnSwitchToCpoMuppetLoadoutSelection( DebugMenuScenario_HubMenu self );