MenuScenario_BaseMenu class
MenuScenario_BaseMenu
Inheritance
Base: ink.MenuScenario
Derived
DebugMenuScenario_HubMenu, MenuScenario_ArcadeMinigame, MenuScenario_BenchmarkResults, MenuScenario_CharacterCustomizationMirror, MenuScenario_CreditsPickerPause, MenuScenario_DeathMenu, MenuScenario_DelamainTaxi, MenuScenario_E3EndMenu, MenuScenario_FastTravel, MenuScenario_FinalBoards
Show 9 more of 19 derived classes
MenuScenario_FinalBoardsEp1, MenuScenario_HubMenu, MenuScenario_NetworkBreach, MenuScenario_PauseMenu, MenuScenario_RadialHubMenu, MenuScenario_Storage, MenuScenario_TimeSkip, MenuScenario_Vendor, MenuScenario_Wardrobe
Properties
| Property | Type | |
|---|---|---|
currMenuName | CName | scripted |
currUserData | IScriptable? | scripted |
currSubMenuName | CName | scripted |
prevMenuName | CName | scripted |
Functions
bool OnLeaveScenario(CName nextScenario)RTTIbool OnBack()RTTIvoid OpenMenu(CName menuName, IScriptable? userData, ScreenDisplayContext? context)RTTIvoid SwitchMenu(CName menuName, IScriptable? userData, ScreenDisplayContext? context)RTTIvoid SetDisplayContext(ScreenDisplayContext context)RTTIvoid CloseMenu()RTTIvoid OpenSubMenu(CName menuName, IScriptable? userData)RTTIvoid CloseSubMenu()RTTIvoid SetContext(ScreenDisplayContext context)RTTIvoid GotoIdleState()RTTI