class
DisableTargetingEffector
- 1 property
- 4 functions
Extends game.Effector IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
owner | WeakHandle<game.Object> | 0x0 | scripted |
Functions
void Initialize(TDBID record, ScriptGameInstance game, TDBID parentRecord)overrideRTTIre.Hooks.PlaceVoid( "DisableTargetingEffector", "Initialize;TweakDBIDGameInstanceTweakDBID", (DisableTargetingEffector_Initialize x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct DisableTargetingEffector_Initialize( DisableTargetingEffector self, TDBID record, ScriptGameInstance game, TDBID parentRecord );void ActionOn(game.Object owner)overrideRTTIre.Hooks.PlaceVoid( "DisableTargetingEffector", "ActionOn;GameObject", (DisableTargetingEffector_ActionOn x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct DisableTargetingEffector_ActionOn( DisableTargetingEffector self, game.Object? owner );void Uninitialize(ScriptGameInstance game)overrideRTTIre.Hooks.PlaceVoid( "DisableTargetingEffector", "Uninitialize;GameInstance", (DisableTargetingEffector_Uninitialize x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct DisableTargetingEffector_Uninitialize( DisableTargetingEffector self, ScriptGameInstance game );void SignalEvent(bool toggle)RTTIre.Hooks.PlaceVoid( "DisableTargetingEffector", "SignalEvent;Bool", (DisableTargetingEffector_SignalEvent x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct DisableTargetingEffector_SignalEvent( DisableTargetingEffector self, bool toggle );