class
DisassembleMasterControllerPS
- 0 properties
- 5 functions
Extends MasterControllerPS ScriptableDeviceComponentPS SharedGameplayPS game.DeviceComponentPS game.ComponentPS game.PersistentState IScriptable ISerializable
Properties
None.
Functions
bool OnInstantiated()overrideRTTIre.Hooks.Place( "DisassembleMasterControllerPS", "OnInstantiated", (DisassembleMasterControllerPS_OnInstantiated x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct DisassembleMasterControllerPS_OnInstantiated( DisassembleMasterControllerPS self );void Initialize()overrideRTTIre.Hooks.PlaceVoid( "DisassembleMasterControllerPS", "Initialize;", (DisassembleMasterControllerPS_Initialize x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct DisassembleMasterControllerPS_Initialize( DisassembleMasterControllerPS self );bool GetActions(out game.device.Action[] outActions, game.GetActionsContext context)overrideRTTIre.Hooks.Place( "DisassembleMasterControllerPS", "GetActions;array<DeviceAction>GetActionsContext", (DisassembleMasterControllerPS_GetActions x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct DisassembleMasterControllerPS_GetActions( DisassembleMasterControllerPS self, game.device.Action[] outActions, game.GetActionsContext context );void RefreshLockOnSlaves()RTTIre.Hooks.PlaceVoid( "DisassembleMasterControllerPS", "RefreshLockOnSlaves;", (DisassembleMasterControllerPS_RefreshLockOnSlaves x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct DisassembleMasterControllerPS_RefreshLockOnSlaves( DisassembleMasterControllerPS self );EntityNotificationType OnDisassembleDevice(DisassembleDevice evt)overrideRTTIre.Hooks.Place( "DisassembleMasterControllerPS", "OnDisassembleDevice;DisassembleDevice", (DisassembleMasterControllerPS_OnDisassembleDevice x) => { return re.Hooks.CallOriginal<re.msgpack.EntityNotificationType>(); } ); [Msgpack.Gen] public readonly partial record struct DisassembleMasterControllerPS_OnDisassembleDevice( DisassembleMasterControllerPS self, DisassembleDevice? evt );