class
DismemberEffector
- 4 properties
- 2 functions
Extends game.Effector IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
bodyPart | CName | 0x0 | scripted |
woundType | CName | 0x8 | scripted |
hitPosition | Vector3 | 0x10 | scripted |
isCritical | bool | 0x1C | scripted |
Functions
void Initialize(TDBID record, ScriptGameInstance game, TDBID parentRecord)overrideRTTIre.Hooks.PlaceVoid( "DismemberEffector", "Initialize;TweakDBIDGameInstanceTweakDBID", (DismemberEffector_Initialize x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct DismemberEffector_Initialize( DismemberEffector self, TDBID record, ScriptGameInstance game, TDBID parentRecord );void ActionOn(game.Object owner)overrideRTTIre.Hooks.PlaceVoid( "DismemberEffector", "ActionOn;GameObject", (DismemberEffector_ActionOn x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct DismemberEffector_ActionOn( DismemberEffector self, game.Object? owner );