DismembermentInstigated class
DismembermentInstigated
Inheritance
Base: red.Event
Derived
None.
Properties
| Property | Type | |
|---|---|---|
target | WeakHandle<game.Object> | scripted |
targetPosition | Vector4 | scripted |
attackPosition | Vector4 | scripted |
bodyPart | EHitReactionZone | scripted |
weaponRecord | game.data.WeaponItem_Record? | scripted |
attackType | game.data.AttackType | scripted |
attackSubtype | game.data.AttackSubtype | scripted |
timeSinceDeath | float | scripted |
timeSinceDefeat | float | scripted |
targetIsDead | bool | scripted |
targetIsDefeated | bool | scripted |
attackIsExplosion | bool | scripted |
Functions
None.