struct
DismembermentInstigatedInfo
- 13 properties
- 0 functions
- 96 bytes
Properties
| Property | Type | Offset | |
|---|---|---|---|
target | WeakHandle<game.Object> | 0x0 | scripted |
targetPosition | Vector4 | 0x10 | scripted |
attackPosition | Vector4 | 0x20 | scripted |
bodyPart | EHitReactionZone | 0x30 | scripted |
weaponRecord | game.data.WeaponItem_Record? | 0x38 | scripted |
attackType | game.data.AttackType | 0x48 | scripted |
attackSubtype | game.data.AttackSubtype | 0x4C | scripted |
value | uint | 0x50 | scripted |
timeSinceDeath | float | 0x54 | scripted |
timeSinceDefeat | float | 0x58 | scripted |
wasTargetAlreadyDead | bool | 0x5C | scripted |
wasTargetAlreadyDefeated | bool | 0x5D | scripted |
attackIsExplosion | bool | 0x5E | scripted |
Functions
None.