DismembermentTriggeredPrereqState class
DismembermentTriggeredPrereqState
Inheritance
Base: game.PrereqState
Derived
None.
Properties
| Property | Type | |
|---|---|---|
owner | WeakHandle<game.Object> | scripted |
listenerInfo | red.CallbackObject? | scripted |
dismembermentInfo | DismembermentInstigatedInfo | scripted |
Functions
bool OnStateUpdate(string value)RTTIDismembermentInstigatedInfo GetDismembermentInfo()RTTI