class
DrillMachineScanManager
- 6 properties
- 3 functions
Extends game.ScriptableComponent game.Component ent.IComponent IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
ppStarting | bool | 0x0 | scripted |
ppEnding | bool | 0x1 | scripted |
ppCurrentStartTime | float | 0x4 | scripted |
ppCurrentEndFrame | int | 0x8 | scripted |
idleToScanTime | float | 0xC | scripted |
ppOffFrameDelay | int | 0x10 | scripted |
Functions
bool OnDrillerScanEvent(DrillerScanEvent evt)RTTIre.Hooks.Place( "DrillMachineScanManager", "OnDrillerScanEvent", (DrillMachineScanManager_OnDrillerScanEvent x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct DrillMachineScanManager_OnDrillerScanEvent( DrillMachineScanManager self, DrillerScanEvent? evt );void OnUpdate(float dt)RTTIre.Hooks.PlaceVoid( "DrillMachineScanManager", "OnUpdate;Float", (DrillMachineScanManager_OnUpdate x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct DrillMachineScanManager_OnUpdate( DrillMachineScanManager self, float dt );void QueuePostProcessEvent(bool isEnabled)RTTIre.Hooks.PlaceVoid( "DrillMachineScanManager", "QueuePostProcessEvent;Bool", (DrillMachineScanManager_QueuePostProcessEvent x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct DrillMachineScanManager_QueuePostProcessEvent( DrillMachineScanManager self, bool isEnabled );