BlackICE Scripting

class

DriveDecisions

  • 0 properties
  • 4 functions

Extends VehicleTransition DefaultTransition game.stateMachine.Functor IScriptable ISerializable

Properties

None.

Functions

  • bool EnterCondition(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface) RTTI
  • bool ToDriverCombatFirearms(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface) RTTI
  • bool ToDriverCombatMountedWeapons(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface) RTTI
  • bool ToSwitchSeats(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface) RTTI