EMP class
EMP
Inheritance
Base: game.EffectExecutor_Scripted
Derived
None.
Properties
None.
Functions
bool Process(game.EffectScriptContext ctx, game.EffectExecutionScriptContext applierCtx)RTTIvoid TargetAcquired(game.EffectScriptContext ctx, game.EffectExecutionScriptContext applierCtx)RTTI