BlackICE Scripting

class

EffectExecutor_Device

  • 1 property
  • 1 function
  • 3 derived classes

Extends game.EffectExecutor_Scripted game.EffectExecutor game.EffectNode IScriptable ISerializable

Properties

PropertyTypeOffset
maxDelayfloat0x0 scripted

Functions

  • void QueueEventOnDevice(WeakHandle<InteractiveDevice> device, ActionBool evt) RTTI