EntityAttachementComponent class
EntityAttachementComponent
Inheritance
Base: game.ScriptableComponent
Derived
None.
Properties
| Property | Type | |
|---|---|---|
parentAttachementData | EntityAttachementData | scripted |
Functions
void OnGameAttach()RTTIEntityAttachementComponentPS? GetMyPS()RTTIvoid RestoreAttachements()RTTIvoid RestoreChildAttachements()RTTIEntityAttachementData GetParentAttachementData()RTTIvoid AttachToParent(EntityAttachementData data)RTTIvoid AttachChild(EntityAttachementData data)RTTIbool OnChildAttachementRequest(EntityAttachementRequestEvent evt)RTTI