BlackICE Scripting

class

EntityNoticedPlayerPrereq

  • 2 properties
  • 6 functions

Extends game.IScriptablePrereq game.IPrereq IScriptable ISerializable

Properties

PropertyTypeOffset
isPlayerNoticedbool0x0 scripted
valueToListenuint0x4 scripted

Functions

  • bool Evaluate(game.Object owner, uint value) RTTI
  • void Initialize(TDBID recordID) overrideRTTI
  • bool OnRegister(game.PrereqState state, ScriptGameInstance game, IScriptable context) overrideRTTI
  • void OnUnregister(game.PrereqState state, ScriptGameInstance game, IScriptable context) overrideRTTI
  • void OnApplied(game.PrereqState state, ScriptGameInstance game, IScriptable context) overrideRTTI
  • bool IsFulfilled(ScriptGameInstance game, IScriptable context) overrideRTTI