FinisherLeapToTargetDecisions class
FinisherLeapToTargetDecisions
Inheritance
Base: FinisherTransition
Derived
None.
Properties
| Property | Type | |
|---|---|---|
stateMachineInitData | WeakHandle<FinisherInitData> | scripted |
Functions
bool ToFinisherAttack(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)RTTI