BlackICE Scripting

class

FinisherLeapToTargetDecisions

  • 1 property
  • 1 function

Extends FinisherTransition DefaultTransition game.stateMachine.Functor IScriptable ISerializable

Properties

PropertyTypeOffset
stateMachineInitDataWeakHandle<FinisherInitData>0x0 scripted

Functions

  • bool ToFinisherAttack(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface) RTTI