FinisherLeapToTargetEvents class
FinisherLeapToTargetEvents
Inheritance
Base: FinisherTransition
Derived
None.
Properties
| Property | Type | |
|---|---|---|
stateMachineInitData | WeakHandle<FinisherInitData> | scripted |
Functions
void OnEnter(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)RTTIbool LeapToTarget(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)RTTIfloat CalculateAdjustmentDuration(float distance)RTTI