class
GameplayStatCondition
- 3 properties
- 7 functions
Extends GameplayConditionBase IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
statToCheck | TDBID | 0x8 | scripted |
stat | EDeviceChallengeAttribute | 0x10 | scripted |
difficulty | EGameplayChallengeLevel | 0x14 | scripted |
Functions
bool Evaluate(game.Object requester)overrideRTTIre.Hooks.Place( "GameplayStatCondition", "Evaluate;GameObject", (GameplayStatCondition_Evaluate x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct GameplayStatCondition_Evaluate( GameplayStatCondition self, game.Object? requester );int GetRequiredLevel(ScriptGameInstance gi)RTTIre.Hooks.Place( "GameplayStatCondition", "GetRequiredLevel;GameInstance", (GameplayStatCondition_GetRequiredLevel x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct GameplayStatCondition_GetRequiredLevel( GameplayStatCondition self, ScriptGameInstance gi );int GetPlayerStat(game.Object requester)RTTIre.Hooks.Place( "GameplayStatCondition", "GetPlayerStat;GameObject", (GameplayStatCondition_GetPlayerStat x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct GameplayStatCondition_GetPlayerStat( GameplayStatCondition self, game.Object? requester );game.data.StatType GetStatType()RTTIre.Hooks.Place( "GameplayStatCondition", "GetStatType;", (GameplayStatCondition_GetStatType x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.StatType>(); } ); [Msgpack.Gen] public readonly partial record struct GameplayStatCondition_GetStatType( GameplayStatCondition self );Condition GetDescription(game.Object requester)overrideRTTIre.Hooks.Place( "GameplayStatCondition", "GetDescription;GameObject", (GameplayStatCondition_GetDescription x) => { return re.Hooks.CallOriginal<re.msgpack.Condition>(); } ); [Msgpack.Gen] public readonly partial record struct GameplayStatCondition_GetDescription( GameplayStatCondition self, game.Object? requester );string GetConditionDescription(ScriptGameInstance gi)RTTIre.Hooks.Place( "GameplayStatCondition", "GetConditionDescription;GameInstance", (GameplayStatCondition_GetConditionDescription x) => { return re.Hooks.CallOriginal<re.msgpack.Str>(); } ); [Msgpack.Gen] public readonly partial record struct GameplayStatCondition_GetConditionDescription( GameplayStatCondition self, ScriptGameInstance gi );void SetProperties(EDeviceChallengeAttribute sel_stat, EGameplayChallengeLevel sel_difficulty)RTTIre.Hooks.PlaceVoid( "GameplayStatCondition", "SetProperties;EDeviceChallengeAttributeEGameplayChallengeLevel", (GameplayStatCondition_SetProperties x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct GameplayStatCondition_SetProperties( GameplayStatCondition self, EDeviceChallengeAttribute sel_stat, EGameplayChallengeLevel sel_difficulty );