BlackICE Scripting

class

GameplayConditionBase

  • 1 property
  • 4 functions
  • 6 derived classes

Extends IScriptable ISerializable

Properties

PropertyTypeOffset
entityIDent.EntityID0x0 scripted

Functions

  • bool Evaluate(game.Object requester) RTTI
  • Condition GetDescription(game.Object requester) RTTI
  • game.Object? GetPlayer(game.Object requester) RTTI
  • void SetEntityID(ent.EntityID id) RTTI