GameplayConditionBase class
GameplayConditionBase
Inheritance
Base: IScriptable
Derived
GameplayCyberwareCondition, GameplayFactCondition, GameplayItemCondition, GameplayPerkCondition, GameplaySkillCondition, GameplayStatCondition
Properties
| Property | Type | |
|---|---|---|
entityID | ent.EntityID | scripted |
Functions
bool Evaluate(game.Object requester)RTTICondition GetDescription(game.Object requester)RTTIgame.Object? GetPlayer(game.Object requester)RTTIvoid SetEntityID(ent.EntityID id)RTTI