class
GodModeStatListener
- 1 property
- 1 function
Extends game.ScriptStatsListener game.IStatsListener IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
healthbar | WeakHandle<game.ui.HudHealthbarGameController> | 0x0 | scripted |
Functions
void OnGodModeChanged(ent.EntityID ownerID, game.GodModeType newType)overrideRTTIre.Hooks.PlaceVoid( "GodModeStatListener", "OnGodModeChanged;EntityIDgameGodModeType", (GodModeStatListener_OnGodModeChanged x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct GodModeStatListener_OnGodModeChanged( GodModeStatListener self, ent.EntityID ownerID, game.GodModeType newType );