HitHistory class
HitHistory
Inheritance
Base: IScriptable
Derived
None.
Properties
| Property | Type | |
|---|---|---|
hitHistory | HitHistoryItem[] | scripted |
maxEntries | int | scripted |
Functions
void AddHit(game.events.HitEvent evt)RTTIgame.data.AttackType GetLastDamageType(game.Object instigator)RTTIvoid Add(WeakHandle<game.Object> instigator, float hitTime, game.data.AttackType attackType)RTTI