HitIsQuickhackPresentInQueuePrereqCondition class
HitIsQuickhackPresentInQueuePrereqCondition
Inheritance
Base: BaseHitPrereqCondition
Derived
None.
Properties
| Property | Type | |
|---|---|---|
hackCategory | WeakHandle<game.data.HackCategory_Record> | scripted |
isTheNextQhInQueue | bool | scripted |
Functions
void SetData(TDBID recordID)overrideRTTIbool Evaluate(game.events.HitEvent hitEvent)overrideRTTI