class
HitStatPoolComparisonPrereqState
- 0 properties
- 2 functions
Extends GenericHitPrereqState game.PrereqState IScriptable ISerializable
Properties
None.
Functions
bool Evaluate(game.events.HitEvent hitEvent)overrideRTTIre.Hooks.Place( "HitStatPoolComparisonPrereqState", "Evaluate;gameHitEvent", (HitStatPoolComparisonPrereqState_Evaluate x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct HitStatPoolComparisonPrereqState_Evaluate( HitStatPoolComparisonPrereqState self, game.events.HitEvent? hitEvent );bool ComparePoolValues(game.events.HitEvent hitEvent, HitStatPoolComparisonPrereq prereq)RTTIre.Hooks.Place( "HitStatPoolComparisonPrereqState", "ComparePoolValues;gameHitEventHitStatPoolComparisonPrereq", (HitStatPoolComparisonPrereqState_ComparePoolValues x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct HitStatPoolComparisonPrereqState_ComparePoolValues( HitStatPoolComparisonPrereqState self, game.events.HitEvent? hitEvent, HitStatPoolComparisonPrereq? prereq );