class
HitStatPoolPrereqState
- 0 properties
- 2 functions
Extends GenericHitPrereqState game.PrereqState IScriptable ISerializable
Properties
None.
Functions
bool Evaluate(game.events.HitEvent hitEvent)overrideRTTIre.Hooks.Place( "HitStatPoolPrereqState", "Evaluate;gameHitEvent", (HitStatPoolPrereqState_Evaluate x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct HitStatPoolPrereqState_Evaluate( HitStatPoolPrereqState self, game.events.HitEvent? hitEvent );bool ComparePoolValues(game.events.HitEvent hitEvent, HitStatPoolPrereq prereq)RTTIre.Hooks.Place( "HitStatPoolPrereqState", "ComparePoolValues;gameHitEventHitStatPoolPrereq", (HitStatPoolPrereqState_ComparePoolValues x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct HitStatPoolPrereqState_ComparePoolValues( HitStatPoolPrereqState self, game.events.HitEvent? hitEvent, HitStatPoolPrereq? prereq );