class
HitStatusEffectPresentPrereq
- 3 properties
- 1 function
Extends GenericHitPrereq game.IScriptablePrereq game.IPrereq IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
checkType | game.data.CheckType | 0x30 | scripted |
statusEffectParam | string | 0x38 | scripted |
tag | CName | 0x58 | scripted |
Functions
void Initialize(TDBID recordID)overrideRTTIre.Hooks.PlaceVoid( "HitStatusEffectPresentPrereq", "Initialize;TweakDBID", (HitStatusEffectPresentPrereq_Initialize x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct HitStatusEffectPresentPrereq_Initialize( HitStatusEffectPresentPrereq self, TDBID recordID );