struct
HotkeyManager
- 0 properties
- 6 functions
- 0 bytes
Properties
None.
Functions
static game.EHotkey GetHotkeyTypeFromItemID(Hotkey[] hotkeys, game.ItemID itemID)staticRTTI globalre.Hooks.Place( "HotkeyManager", "HotkeyManager::GetHotkeyTypeFromItemID;script_ref<array<Hotkey>>ItemID", (HotkeyManager_GetHotkeyTypeFromItemID x) => { return re.Hooks.CallOriginal<re.msgpack.game.EHotkey>(); } ); [Msgpack.Gen] public readonly partial record struct HotkeyManager_GetHotkeyTypeFromItemID( Hotkey[] hotkeys, game.ItemID itemID );static game.EHotkey GetHotkeyTypeForItemID(WeakHandle<game.Object> owner, Hotkey[] hotkeys, game.ItemID itemID)staticRTTI globalre.Hooks.Place( "HotkeyManager", "HotkeyManager::GetHotkeyTypeForItemID;GameObjectscript_ref<array<Hotkey>>ItemID", (HotkeyManager_GetHotkeyTypeForItemID x) => { return re.Hooks.CallOriginal<re.msgpack.game.EHotkey>(); } ); [Msgpack.Gen] public readonly partial record struct HotkeyManager_GetHotkeyTypeForItemID( WeakHandle<game.Object> owner, Hotkey[] hotkeys, game.ItemID itemID );static game.ItemID GetItemIDFromHotkey(Hotkey[] hotkeys, game.EHotkey hotkey)staticRTTI globalre.Hooks.Place( "HotkeyManager", "HotkeyManager::GetItemIDFromHotkey;script_ref<array<Hotkey>>EHotkey", (HotkeyManager_GetItemIDFromHotkey x) => { return re.Hooks.CallOriginal<re.msgpack.game.ItemID>(); } ); [Msgpack.Gen] public readonly partial record struct HotkeyManager_GetItemIDFromHotkey( Hotkey[] hotkeys, game.EHotkey hotkey );static void AddMissingHotkeys(Hotkey[] hotkeys)staticRTTI globalre.Hooks.PlaceVoid( "HotkeyManager", "HotkeyManager::AddMissingHotkeys;script_ref<array<Hotkey>>", (HotkeyManager_AddMissingHotkeys x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct HotkeyManager_AddMissingHotkeys( Hotkey[] hotkeys );static bool IsItemInHotkey(Hotkey[] hotkeys, game.ItemID itemID)staticRTTI globalre.Hooks.Place( "HotkeyManager", "HotkeyManager::IsItemInHotkey;script_ref<array<Hotkey>>ItemID", (HotkeyManager_IsItemInHotkey x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct HotkeyManager_IsItemInHotkey( Hotkey[] hotkeys, game.ItemID itemID );static void InitializeHotkeys(Hotkey[] hotkeys)staticRTTI globalre.Hooks.PlaceVoid( "HotkeyManager", "HotkeyManager::InitializeHotkeys;script_ref<array<Hotkey>>", (HotkeyManager_InitializeHotkeys x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct HotkeyManager_InitializeHotkeys( Hotkey[] hotkeys );