class
InspectionObject
- 1 property
- 4 functions
Extends game.Object ent.GameEntity ent.Entity IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
interaction | game.interactions.Component? | 0xF0 | scripted |
Functions
bool OnRequestComponents(ent.EntityRequestComponentsInterface ri)overrideRTTIre.Hooks.Place( "InspectionObject", "OnRequestComponents", (InspectionObject_OnRequestComponents x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct InspectionObject_OnRequestComponents( InspectionObject self, ent.EntityRequestComponentsInterface ri );bool OnTakeControl(ent.EntityResolveComponentsInterface ri)overrideRTTIre.Hooks.Place( "InspectionObject", "OnTakeControl", (InspectionObject_OnTakeControl x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct InspectionObject_OnTakeControl( InspectionObject self, ent.EntityResolveComponentsInterface ri );bool OnInteractionChoice(game.interactions.ChoiceEvent choiceEvent)RTTIre.Hooks.Place( "InspectionObject", "OnInteractionChoice", (InspectionObject_OnInteractionChoice x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct InspectionObject_OnInteractionChoice( InspectionObject self, game.interactions.ChoiceEvent? choiceEvent );game.interactions.Choice CreateChoice(string choiceName, int data)RTTIre.Hooks.Place( "InspectionObject", "CreateChoice;script_ref<String>Int32", (InspectionObject_CreateChoice x) => { return re.Hooks.CallOriginal<re.msgpack.game.interactions.GameInteractionsChoice>(); } ); [Msgpack.Gen] public readonly partial record struct InspectionObject_CreateChoice( InspectionObject self, string choiceName, int data );