BlackICE Scripting

class

InventoryWeaponSlot

  • 5 properties
  • 4 functions

Extends InventoryEquipmentSlot ink.WidgetLogicController ink.IWidgetLogicController IScriptable ISerializable

Properties

PropertyTypeOffset
DamageIndicatorRefink.WidgetReference0x360 scripted
DPSRefink.WidgetReference0x378 scripted
DPSValueLabelink.TextWidgetReference0x390 scripted
DamageTypeIndicatorWeakHandle<DamageTypeIndicator>0x3A8 scripted
IntroPlayedbool0x3B8 scripted

Functions

  • bool OnInitialize() overrideRTTI
  • void Setup(game.InventoryItemData itemData, game.data.EquipmentArea equipmentArea, string? slotName, int? slotIndex, ent.Entity? ownerEntity) overrideRTTI
  • void PlayIntroAnimation(int framesDelay) RTTI
  • void RefreshUI() overrideRTTI