ItemInSlotPrereqState class
ItemInSlotPrereqState
Inheritance
Base: game.PrereqState
Derived
None.
Properties
| Property | Type | |
|---|---|---|
listener | ItemInSlotCallback? | scripted |
owner | WeakHandle<game.Object> | scripted |
Functions
void SlotFilled(TDBID slotID, game.ItemID itemID)RTTIvoid SlotEmptied(TDBID slotID, game.ItemID itemID)RTTI