class
LcdScreenSignInkGameController
- 5 properties
- 14 functions
Extends DeviceInkGameControllerBase game.ui.WidgetGameController world.ui.IWidgetGameController ink.IWidgetController IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
messegeRecord | WeakHandle<game.data.ScreenMessageData_Record> | 0xC8 | scripted |
replaceTextWithCustomNumber | bool | 0xD8 | scripted |
customNumber | int | 0xDC | scripted |
onGlitchingStateChangedListener | red.CallbackObject? | 0xE0 | scripted |
onMessegeChangedListener | red.CallbackObject? | 0xF0 | scripted |
Functions
void SetupWidgets()overrideRTTIre.Hooks.PlaceVoid( "LcdScreenSignInkGameController", "SetupWidgets;", (LcdScreenSignInkGameController_SetupWidgets x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct LcdScreenSignInkGameController_SetupWidgets( LcdScreenSignInkGameController self );bool OnFillStreetSignData(ink.TweakDBIDSelector selector)RTTIre.Hooks.Place( "LcdScreenSignInkGameController", "OnFillStreetSignData", (LcdScreenSignInkGameController_OnFillStreetSignData x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct LcdScreenSignInkGameController_OnFillStreetSignData( LcdScreenSignInkGameController self, ink.TweakDBIDSelector? selector );void Refresh(EDeviceStatus state)overrideRTTIre.Hooks.PlaceVoid( "LcdScreenSignInkGameController", "Refresh;EDeviceStatus", (LcdScreenSignInkGameController_Refresh x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct LcdScreenSignInkGameController_Refresh( LcdScreenSignInkGameController self, EDeviceStatus state );void RegisterBlackboardCallbacks(game.IBlackboard blackboard)overrideRTTIre.Hooks.PlaceVoid( "LcdScreenSignInkGameController", "RegisterBlackboardCallbacks;IBlackboard", (LcdScreenSignInkGameController_RegisterBlackboardCallbacks x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct LcdScreenSignInkGameController_RegisterBlackboardCallbacks( LcdScreenSignInkGameController self, game.IBlackboard? blackboard );void UnRegisterBlackboardCallbacks(game.IBlackboard blackboard)overrideRTTIre.Hooks.PlaceVoid( "LcdScreenSignInkGameController", "UnRegisterBlackboardCallbacks;IBlackboard", (LcdScreenSignInkGameController_UnRegisterBlackboardCallbacks x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct LcdScreenSignInkGameController_UnRegisterBlackboardCallbacks( LcdScreenSignInkGameController self, game.IBlackboard? blackboard );LcdScreen? GetOwner()overrideRTTIre.Hooks.Place( "LcdScreenSignInkGameController", "GetOwner;", (LcdScreenSignInkGameController_GetOwner x) => { return re.Hooks.CallOriginal<re.msgpack.LcdScreen>(); } ); [Msgpack.Gen] public readonly partial record struct LcdScreenSignInkGameController_GetOwner( LcdScreenSignInkGameController self );LcdScreenILogicController? GetMainLogicController()RTTIre.Hooks.Place( "LcdScreenSignInkGameController", "GetMainLogicController;", (LcdScreenSignInkGameController_GetMainLogicController x) => { return re.Hooks.CallOriginal<re.msgpack.LcdScreenILogicController>(); } ); [Msgpack.Gen] public readonly partial record struct LcdScreenSignInkGameController_GetMainLogicController( LcdScreenSignInkGameController self );void StartGlitchingScreen(GlitchData glitchData)overrideRTTIre.Hooks.PlaceVoid( "LcdScreenSignInkGameController", "StartGlitchingScreen;GlitchData", (LcdScreenSignInkGameController_StartGlitchingScreen x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct LcdScreenSignInkGameController_StartGlitchingScreen( LcdScreenSignInkGameController self, GlitchData glitchData );void StopGlitchingScreen()overrideRTTIre.Hooks.PlaceVoid( "LcdScreenSignInkGameController", "StopGlitchingScreen;", (LcdScreenSignInkGameController_StopGlitchingScreen x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct LcdScreenSignInkGameController_StopGlitchingScreen( LcdScreenSignInkGameController self );void TurnOff()RTTIre.Hooks.PlaceVoid( "LcdScreenSignInkGameController", "TurnOff;", (LcdScreenSignInkGameController_TurnOff x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct LcdScreenSignInkGameController_TurnOff( LcdScreenSignInkGameController self );void TurnOn()RTTIre.Hooks.PlaceVoid( "LcdScreenSignInkGameController", "TurnOn;", (LcdScreenSignInkGameController_TurnOn x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct LcdScreenSignInkGameController_TurnOn( LcdScreenSignInkGameController self );void InitializeCustomNumber(bool replaceTextWithCustomNumber, int customNumber)RTTIre.Hooks.PlaceVoid( "LcdScreenSignInkGameController", "InitializeCustomNumber;BoolInt32", (LcdScreenSignInkGameController_InitializeCustomNumber x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct LcdScreenSignInkGameController_InitializeCustomNumber( LcdScreenSignInkGameController self, bool replaceTextWithCustomNumber, int customNumber );void InitializeMessageRecord(game.data.ScreenMessageData_Record messageRecord)RTTIre.Hooks.PlaceVoid( "LcdScreenSignInkGameController", "InitializeMessageRecord;ScreenMessageData_Record", (LcdScreenSignInkGameController_InitializeMessageRecord x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct LcdScreenSignInkGameController_InitializeMessageRecord( LcdScreenSignInkGameController self, game.data.ScreenMessageData_Record? messageRecord );void ResolveMessegeRecord(WeakHandle<game.data.ScreenMessageData_Record> record)RTTIre.Hooks.PlaceVoid( "LcdScreenSignInkGameController", "ResolveMessegeRecord;ScreenMessageData_Record", (LcdScreenSignInkGameController_ResolveMessegeRecord x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct LcdScreenSignInkGameController_ResolveMessegeRecord( LcdScreenSignInkGameController self, WeakHandle<game.data.ScreenMessageData_Record> record );