LcdScreenSignInkGameController class
LcdScreenSignInkGameController
Inheritance
Base: DeviceInkGameControllerBase
Derived
None.
Properties
| Property | Type | |
|---|---|---|
messegeRecord | WeakHandle<game.data.ScreenMessageData_Record> | scripted |
replaceTextWithCustomNumber | bool | scripted |
customNumber | int | scripted |
onGlitchingStateChangedListener | red.CallbackObject? | scripted |
onMessegeChangedListener | red.CallbackObject? | scripted |
Functions
void SetupWidgets()overrideRTTIbool OnFillStreetSignData(ink.TweakDBIDSelector selector)RTTIvoid Refresh(EDeviceStatus state)overrideRTTIvoid RegisterBlackboardCallbacks(game.IBlackboard blackboard)overrideRTTIvoid UnRegisterBlackboardCallbacks(game.IBlackboard blackboard)overrideRTTILcdScreen? GetOwner()overrideRTTILcdScreenILogicController? GetMainLogicController()RTTIbool OnActionWidgetsUpdate(string value)overrideRTTIbool OnMessegeChanged(string value)RTTIvoid StartGlitchingScreen(GlitchData glitchData)overrideRTTIvoid StopGlitchingScreen()overrideRTTIvoid TurnOff()RTTIvoid TurnOn()RTTIvoid InitializeCustomNumber(bool replaceTextWithCustomNumber, int customNumber)RTTIvoid InitializeMessageRecord(game.data.ScreenMessageData_Record messageRecord)RTTIvoid ResolveMessegeRecord(WeakHandle<game.data.ScreenMessageData_Record> record)RTTI